@graphty/graphty-element / index / NodeScreenPosition
Interface: NodeScreenPosition ​
Defined in: graphty-element/src/Graph.ts:278
Where one node is drawn on screen. Pixels count from the element's top-left corner, the same pixels worldToScreen returns and a pointer event's offsetX / offsetY on the canvas use.
Properties ​
radius ​
radius:
number
Defined in: graphty-element/src/Graph.ts:289
The node's radius on screen in pixels: its largest half-extent, projected. 0 behind the camera.
visible ​
visible:
boolean
Defined in: graphty-element/src/Graph.ts:287
True when the node is drawn and its centre is on screen: inside the element, in front of the camera and not hidden by a filter. Another node drawn in front of it does not count.
x ​
x:
number
Defined in: graphty-element/src/Graph.ts:280
The node's centre, pixels from the element's left edge.
y ​
y:
number
Defined in: graphty-element/src/Graph.ts:282
The node's centre, pixels from the element's top edge.